Bug hunt is a game about protecting your food at a picnic by killing all of the incoming bugs that approach your food. You (the player) have a gun that upgrades after each round of play. Additionally, new bugs (and other animals) get introduced each round to make the game harder. 

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Fun little game, I like it

Thank you :) Currently working to implement tower defense-type gameplay with more weapons that you buy and place down.

Aiming system makes me feel like a drunk uncle at a cookout. Other than that, seems fun.

Thank you. Any suggestions on how to improve the gun movement/aiming system?

If I was designing it, I would make the gun face the nearest bug. The difficulty of the game, at least how I see it, should be in managing the swarm, not killing the individual bugs. Good luck with it though.